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Name: Yasser
Contact Info: [plurk.com profile] keizenshintan | AIM: bleachninja12


Character Name: Willard H. Wright, Chief Inquisitor of the SSVD
Canon: Umineko no Naku Koro Ni
Canon Point: Before the beginning of the seventh game, not too long after handing in his resignation for the SSVD

Background/History: Willard's page on the Umineko Wiki

Personality: Willard, at a first glance, appears to be a rather stoic, aloof sort of man. When he speaks, he’s quick to get straight to the point, often not choosing his words carefully and coming off as rather blunt and rude, simply because he is speaking his mind. It is a kind of sincerity he holds, and though it tends to rub people the wrong way, it may also help at moments when he speaks kind words or words of praise. Just as his mouth clearly speaks what’s on his mind, it also speaks what’s in his heart. And though he may say some caustic words, he always means well in his speech and actions. When it comes to dealing with others, Willard may come off as a bit awkward and keep to himself, though that’s not to say he dislikes the company of other people. He always speaks of the importance of remembering the hearts of others, the sincerity underneath the lies, and is honest for that reason. To him, all humans are riddles wishing to be solved, and by seeing through to the emotions and feelings that others hold, he can understand anyone. And he’ll be sure to let them know that he does, no matter how rudely he’ll say it.

Willard is also a highly intelligent man. His reasoning and deduction skills are among his strongest tools as a person, and he can find the answer to most problems if he is even a chance to think on them. No trick can hide its mechanisms, and no illusion can stand its ground. He can also handle situations on the spot, thinking of the best course of action quickly and effectively. It is this intellect, in combination with his understanding of others, which allowed him to be such a fearsome detective as the Inquisitor of the SSVD.

However, though he is incredibly smart, he is also very picky and generally disinterested with many of the things around him. He was the same with the cases he chose to uncover, disregarding most, but once he was interested in one, he worked to an almost obsessive level and destroyed the lies surrounding it. After that, it was back to not holding much interest in anything else.

Since his resignation from the SSVD, he likes to spend most of his days in leisure with his cat (on whom he dotes incredibly on), doing not much else. He does not give much attention to his eating habits or sleeping schedule, and won’t put forth any energy if he does not feel like it would be worth the trouble. Because of this, he comes off as incredibly lazy and can be seen as, for lack of a better word, a bum.

Abilities/Powers: Willard fights through the use of a black, katana-like sword, which he can summon and retract at will. Though the sword is not made of metal, it still holds all the physical properties of a normal sword (if the blade is touched, it will feel hard, and it’s edge is sharp). However, Willard can only cause damage with the sword by announcing one of his “Twenty Rules”, which must hold true in order for any harm to be inflicted onto his opponent. (While it is not exactly the same thing, an easy way to think about it would be to imagine those rules as incantations for the power behind the sword) The rule does not necessarily need to be called before the sword can be swung, so long as it is fulfilled. A simplified example:

If Willard was facing a pair of serial killers who worked together, he would be able to inflict damage upon them based on Van Dine’s 12th: There must be but one culprit, no matter how many murders are committed. Since this rule is fulfilled by the presence of a pair of killers, he would be able to hurt them. He may announce the rule before OR after the attack, since either way, the truth of the situation is not changed.

A list of the “Twenty Rules” Willard enforces can be found here.

Should he state the rule, and the conditions be fulfilled, a slice from the sword would cut down his opponent, regardless of whether it’s human, monster, or even an illusion. The more rules work, the more their power compounds, and the stronger his attacks get. If he cannot make any of the rules work, he will be unable to inflict damage with the sword. In cases like this, he is also a strong, capable fist fighter, though nowhere near as fearsome unarmed.

Items/Weapons:
  • A necklace with an anchor shaped pendant
  • a pair of reading glasses
  • His blue overcoat, which was part of his uniform before he retired from the SSVD.


Sample Entry: Dear Mun Thread

Sample Entry Two: His eyes remained half open, staring at the bleak ceiling above him. Though he was content with simply laying there, as there was no other plans for the day, the pent up restless energy was beginning to get to him. It was as if he had quickly been able to catch up on all of his years of sleep deprived shifts in a manner of days, and now his own body was building a backlog of energy from his excessive resting. And he didn't like it.

A scowl crossed his face, eyebrows creasing as he continued to stare a hole into a single spot on the ceiling. He had figured he would be able to arrive at a conclusion by now, with the information he had gathered. How he got here, how he could escape from here, and most importantly...where was here? He refused to just take it's name and be content with that. The structure of the area resembled some forgotten city that has once been bustling, and even the billboards were reminiscent of older, early 20th century signs. But in all his travels around the world, all the locales he was informed of, Haven was no city he had ever once crossed, not even on a map. With a bitter tone, he sighed. He wasn't going anywhere fast.

Might as well stay in another five minutes.
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Willard H. Wright ・Chief Inquisitor of the SSVD

November 2012

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